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Month: July 2020

Total Posts: 24
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  • Mechanics and Magic

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2020-07-162025-04-14

Optimizing for Weak Hardware: Tips for Indie Developers

Optimizing games for weak devices is a key challenge for indie developers trying to make their projects accessible on a wide range of hardware. Here are some practical guidelines: By following these guidelines, indie developers will be able to create games that are accessible and appealing to a wide audience, regardless of the technical specifications […]

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Recent Posts

  • Sky-High Thrills: a hands-on aviator demo experience for curious players
  • Crossing the Gates of Olympus Crypto: A Guided Playthrough
  • Link Building Audit Services for Healthcare Providers
  • Console or PC in eSports? A Real Comparison of Results and Possibilities
  • The Evolution of Children’s Games and Their Impact on Generations’ Development

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    Did You Know…

    • The most expensive game ever created is Star Citizen, with a budget of over 500 million dollars as of 2025. It's an open-world space game that's still in development!
    • The first computer game was created in 1952, and it was a simple skittles game using a computer. It was called “OXO” and was created to demonstrate how the program worked on the EDSAC computer.
    • On average, it takes between 3 and 6 years to create a AAA level game. This includes the development, testing, and marketing phases, making the process of creating major games long and complex.
    • The first commercially successful video game was Pong, released in 1972, which sold over 19,000 arcade machines and started the era of video games on a massive scale.
    • VR and AR are gradually changing the market by allowing players to not just interact with games, but to literally “immerse” themselves in their worlds. In the future, these technologies promise to become mainstream for game development.
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