Supervillain Studios


AUG 9

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5 Comments

  1. 1 | Saiodin

    August 16, 2012 at 1:35 pm

    Why you no dev log? D:
    I would love to know how you guys did the wood textures and similar.. the style is gorgeus. Is there somewhere some kind of tutorial? ;D

  2. 2 | Antonio

    August 29, 2012 at 8:42 am

    This is a nice game but 2 HUGE problem…

    - bad optimization, turn hot my gpu like crysys 2 do, since the start or round…

    - and, much more ugly, is bad balanced, one you start to attack and gain an advantage, you keep it for all the game.

    Once you have a disadvantage, you can only start to build better defenses, upgrade the castle, and don;t have anymore money to send soldier to enemy, and to do battle point to upgrade they, so, you keep defend yourself for all round…

    So, if you have success to build better tower defense, at the point the enemy maxed all, soldier type and upgrade, you finally can start to spend money and battle points to upgrade your army and maybe win, otherwise, you die fast because your enemy if gain advantage, can easily keep to upgrade his unit and keep send soldier fast…

    is a 1 way game… too bad :(

  3. 3 | Team Chicken

    August 29, 2012 at 7:03 pm

    @Saiodin – We do have a dev log on the Steam forum. You can talk to the entire TW art team there to see if they’ll share some of their secrets! ;-)

    @Antonio – We’re balancing and updating all the time, based on player feedback. Our recent update balances the BP gain, so maybe this can ease some of what you mention here. Otherwise, it’s really matter of reacting to whatever strategy your opponent is using. There’s no one way to play “correctly.” We’ve seen some pretty good players get knocked out by others that came at them with a strategy that they weren’t used to.

  4. 4 | Antonio

    August 30, 2012 at 7:26 am

    hi… you cannot do a tactics when your enemy gain an advantage, for example develope fast unit or strong armored unit, and star to pass trought your defenses, you can only upgrade your tower, build more tower tower and upgrade your castle defence, and you have 0 battle point to upgrade your unit and 0 money to send units to your enemy to buid batte point… in the meantime your enemy see you are in disavantage, gain a ot of battle point because his unit break trought your defences and reach your castle, and start to seend constantly units and each time, with batte point, upgrade the unit energy, shield etc… you start to play defensive because you can only do this to not lost in short time, him offensive because dont want to ost the advantage, for all the game long, there is no method to change this as soon one gain an advantage… :(

  5. 5 | Mike Weiser

    September 14, 2012 at 7:08 am

    Hi Supervillain Studios!

    I was really impressed with Food Truck Wars.  It’s a great game!

    I compose and produce music and sound effects for animation, games, film, tv, audiobooks, and iPhone/iPad applications.  

    If you’re in need of original music, sound design/effects or audio editing for any of your games, or know any other developers that are looking for such services, please let me know! You can check out my online portfolio here:

    http://www.mikeweisermusic.com/credits/games/

    Nice job on all your application development so far!  Let me know if I can be involved with future games as well as updates of current software.

    Hope to hear from you soon.

    Thanks!

    Mike Weiser

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